نتایج جستجو برای: screen time behavior
تعداد نتایج: 2445394 فیلتر نتایج به سال:
Background. Unusual gaze behavior in children with autism spectrum disorder (ASD) was reported very early in the literature. Objectives. The current study examined gaze behavior in children with ASD and typically developing (TD) children while performing an active balance task on the Wii balance board. Methods: 8 children (male) diagnosed with high-functioning ASD and 9 TD children (3 female, ...
Dental problems among athletes have been cautioned due to negative impacts not only on their oral health but also on athletic performance. Acquirement of appropriate oral health behavior mainly composed of toothbrushing in childhood can be one of the most important strategies for advancing children's athletic possibilities. Although habits of screen viewing, including game playing, and TV viewi...
Augmented Reality (AR) has been recognized as one of the most promising technologies for the gaming industry. In this study, the designers intend to apply AR technology to developing an educational interactive game. This paper presents an AR featured educational game specifically designed for 4–6 years old pre-school children. The main objective of the game was to teach children knowl‐ edge abo...
Mark, Set Go! is a school-based intervention addressing pediatric obesity in an urban, underserved community. This study evaluates its impact on participants' knowledge, attitudes and behavior related to nutrition, physical activity and screen time. METHOD Participants, 954 fifth- and sixth-grade public school students, received a 9-week classroom-based intervention led by high school peer ed...
BACKGROUND Physical activity and sedentary behavior are common factors influencing cardiovascular health. However, how school and leisure-time activity/sedentary behavior are associated with physical fitness and blood lipid levels in primary school children in consideration of gender disparity remains unclear. METHODS Data was obtained from a health and nutrition survey on primary school chil...
Background: Computer usage has rapidly grown. This is because it helps to resolve problems, i.e., encountered in daily life by individuals. Various monitor screens that have been developed affect the userchr('39')s eyes. Screen size is one of the relevant impacts. Thus, this study compared the immediate effects of two computer screen sizes on visual fatigue in Video Display Terminal (VDT) users...
BACKGROUND The prominence of sedentary behavior research in health science has grown rapidly. With this growth there is increasing urgency for clear, common and accepted terminology and definitions. Such standardization is difficult to achieve, especially across multi-disciplinary researchers, practitioners, and industries. The Sedentary Behavior Research Network (SBRN) undertook a Terminology ...
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