نتایج جستجو برای: replacement textures
تعداد نتایج: 120903 فیلتر نتایج به سال:
Rendering a large number of 2D textures in real-time requires reducing the overhead of a large number of draw calls on the CPU caused by binding different textures when drawing. Texture atlases are used to avoid switching textures by packing textures into one larger texture before rendering. Graphics hardware APIs limit the size of a texture, so textures need to be partitioned into multiple atl...
esophageal replacement in children: presentation of 18 cases and results of their surgical procedure
abstract background: esophageal replacement is indicated in certain circumstances including long gap esophageal atresia, severe strictures due to gastro-esophageal reflux (ger) and caustic burns. we analyzed our results of 18 patients who underwent esophageal replacement in our university hospital. methods: we reviewed esophageal replacements carried out in our department between june 1996 and ...
Novel Approaches for Generating Video Textures Wentao Fan Video texture, a new type of medium, can produce a new video with a continuously varying stream of images from a recorded video. It is synthesized by reordering the input video frames in a way which can be played without any visual discontinuity. However, video texture still experiences few unappealing drawbacks. For instance, video text...
A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity statistics. The resulting texture models are compact and no longer require the example image from which they were derived. They make explicit some structural aspects of the textures and the modeling allows knitting toget...
We propose a set of Yukawa textures for the Dirac and Majorana Yukawa mass matrices of the neutrinos. These set of textures have one parameter in the Majorana sector and no free parameters in the Dirac sector. We show that such textures can lead to a successful prediction for the squared mass differences relevant to solar, atmospheric and LSND neutrino oscillation experiments. Furthermore a pai...
Roughness is probably the most salient dimension pertaining to the perception of textures by touch and has been widely investigated. There is a controversy on how roughness relates to the texture’s spatial period and which factors influence this relation. Here, roughness during bare finger exploration of coarse textures is studied for different types of textures with elements of low height (0.3...
Image smoothing is a fundamental task in computer vision, which aims to retain salient structures and remove insignificant textures. In this paper, we tackle the natural deficiency of existing methods, that they cannot properly distinguish textures and structures with similar lowlevel appearance. While deep learning approaches have addressed preserving structures, they do not yet properly addre...
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