نتایج جستجو برای: pts motion and time analysis mtm motion capture system virtual environment

تعداد نتایج: 17786552  

2009
Marko B. Popovic

My long-term research objectives are:-Haptic Landscapes for Virtual Environments,-Biologically inspired control of humanoid robots,-Human biomechanics and neural control of movements.-Haptic Landscapes for Virtual Environments. You feel like going for a jog. However, the temperature outside is below freezing point and you don't like running on a very cold weather. No problem. You put on your ru...

2011
Xiang LIU Jinhai SUN Yaping HE Yimin LIU Li

Summarized sports simulation systems based virtual reality. The function include construction of virtual training scenarios, sports data capture, physiological and psychological data acquisition, action reproduce and training effectiveness icon analysis. The key technologies include physical and physiological modeling, virtual human animation, motion capture and real-time rendering and interact...

H. Nahvi and M. Sobhani,

In this paper, dynamic and stability analysis of a flexible cam-follower system is investigated. Equation of motion is derived considering flexibility of the follower and camshaft. Viscous and Coulomb frictions are considered in the rocker arm pivot. The normalized equation of motion of the system is a 2nd- order differential equation with periodic coefficients.&#10Floquet theory is employed to...

H. Nahvi and M. Sobhani,

In this paper, dynamic and stability analysis of a flexible cam-follower system is investigated. Equation of motion is derived considering flexibility of the follower and camshaft. Viscous and Coulomb frictions are considered in the rocker arm pivot. The normalized equation of motion of the system is a 2nd- order differential equation with periodic coefficients. Floquet theory is employed to s...

Journal: :international journal of advanced design and manufacturing technology 0
reza ghaderi

piezoelectric microcantilevers (mcs) are a new generation of microbeams used in atomic force microscopes (afms). due to their miniaturization of afms as well as their increased imaging precision and speed, these mcs are more popular than their classical counterparts. given the widespread application of these beams in nanoparticle topography, analysis of their vibrating motion has attracted much...

2012
Kerstin Witte Peter Emmermacher Nicole Bandow Steffen Masik

The aim of this paper is the presentation of a measurement station to determine the anticipation skills in combat sports. Therefore technologies of virtual reality (VR) are being used which create sports specific stimuli. An advantage of this measurement station is that stimuli are visually three dimensional and can be created standardized. Whereas a high immersion as well as a realistic three ...

2002
Patrick Bourdot Damien Touraine

Many applications using Virtual Reality (VR) require free hand navigation control. This forbids the use of devices such as Joystick, 3D mouse, ... That is generally because hand-based gesture interaction must be dedicated to specific tasks: sculpting or grasping the objects, which compose a virtual scene. With this aim, we present a polyvalent display approach, which allows the system to determ...

Journal: :Journal of Visualization and Computer Animation 2009
Franck Multon Richard Kulpa Ludovic Hoyet Taku Komura

This paper addresses the problem of obtaining real-time parameterized simulations of human motion thanks to motion capture data. Contrary to motion graphs that are based on large database of motions, our method relies on per-frame adaptations of motion clips that are selected by a user. For the locomotion example, the user selects a motion that conveys a specific style and drives the character ...

Journal: :Journal of rehabilitation research and development 2015
Emily H Sinitski Edward D Lemaire Natalie Baddour

Motek Medical's Computer Aided Rehabilitation Environment (CAREN)-Extended system is a virtual environment primarily used in physical rehabilitation and biomechanical research. This virtual environment consists of a 180 degree projection screen used to display a virtual scene, a 12-camera motion capture system, and a six degree of freedom actuated platform equipped with a dual-belt treadmill an...

2015
Sinem Kuz Christopher M. Schlick

The concept of socio-technical systems emphasizes the mutual interrelationship between humans and machines. Accordingly, the objective of ergonomic design of socio-technical systems is to adapt the interaction between humans and machines in such a way that productivity, efficiency and humanity would not contradict each other. Hence, the human has to be considered as an integral part of the syst...

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