نتایج جستجو برای: out textures

تعداد نتایج: 825120  

2008
Megha Pandey

Dynamic textures can be defined as repetitive patterns that exhibit both spatial and temporal coherence. The problem of capturing this intrinsic behavior of a dynamic texture by learning a model from an input video is addressed. Application of a model-based method to dynamic texture synthesis, video compression and videoediting is demonstrated. Results from a method for segmentation of multiple...

2005
Renaud Péteri Dmitry Chetverikov

The processing, description and recognition of dynamic (time-varying) textures are new exciting areas of texture analysis. Many real-world textures are dynamic textures whose retrieval from a video database should be based on both dynamic and static features. In this article, a method for extracting features revealing fundamental properties of dynamic textures is presented. These features are b...

1999
Glen Andrews Kie B. Eom

An algorithm for synthesizing color textures from a small set of parameters is presented in this paper. The synthesis algorithm is based on the 2-D moving average model, and realistic textures resembling many real textures can be synthesized using this algorithm. A maximum likelihood estimation algorithm to estimate parameters from a sample texture is also presented. Using the estimated paramet...

2012
Hikaru Nagano Shogo Okamoto Yoji Yamada

Some textures invite human touch motions in daily life, but studies on the methodology of designing such textures have just been initiated [1,2,3]. However, there is still no method of identifying various touch motions invited by these textures. For example, some textures are likely to invite stroking, while others are likely to invite pushing. We developed a Bayesian network model that represe...

Journal: :Perception 2003
Jeffrey A Saunders

Texture can be an effective source of information for perception of slant and curvature. A computational assumption required for some texture cues is that texture must be flat along a surface. There are many textures which violate this assumption, and have some sort of texture relief: variations perpendicular to the surface. Some examples include grass, which has vertical elements, or scattered...

2011
Diego Lopez Recas Anna Hilsmann Peter Eisert

This paper addresses the synthesis of near-regular textures, i.e. textures that consist of a regular global structure plus subtle yet very characteristic stochastic irregularities. Such textures are difficult to synthesize due to the complementary characteristics of these structures. In this paper, we propose a method which we call Random Sampling and Gap Filling (RSGF) to synthesize near-regul...

2013
D. Iwaszczuk P. Helmholz D. Belton U. Stilla

3D city models are used in many fields. Photorealistic building textures find applications such as façade reconstruction, thermal building inspections and heat leakage detection using thermal infrared (TIR) images, quantitative evaluation or study of the materials lying on the object’s surface using multispectral images. Often texturing cannot be done using the same data which was used for 3D r...

Journal: :Journal of Visualization and Computer Animation 2009
Jin Huang Hanqiu Sun Kun Zhou Hujun Bao

Embedding geometric textures in a shell space around an arbitrary surface has been a popular way to add highly detailed geometric details and enhance visual richness in graphics community, but the dynamic effects of geometric textures have not been modeled and simulated. In this paper, we introduce an efficient algorithm for deforming geometric textures with dynamic effects. The algorithm consi...

Journal: :IEEE transactions on image processing : a publication of the IEEE Signal Processing Society 1998
Kie B. Eom

In this correspondence, a random field model based on moving average (MA) time-series model is proposed for modeling stochastic and structured textures. A frequency domain algorithm to synthesize MA textures is developed, and maximum likelihood estimators are derived. The Cramer-Rao lower bound is also derived for measuring the estimator accuracy. The estimation algorithm is applied to real tex...

Journal: :iranian journal of fuzzy systems 2014
alexander sostak lawrence m. brown

this paper extends the notion of ditopology to the case where openness and closedness are given in terms of {em a priori} unrelated drading functions. the resulting notion of graded ditopology is considered both in the setting of lattices and in that textures, the relation between the two approaches being discussed in detail. interrelations between graded ditopologies and ditopologies on textur...

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