نتایج جستجو برای: game effects

تعداد نتایج: 1640252  

2012
Lotfi Derbali Claude Frasson

This study explores the effects of prior video-game experience on learner’s motivation in a serious game environment. 20 participants were invited to play our serious game, called HeapMotiv, intended to educate players about the heap data structure. HeapMotiv is comprised of three missions (HeapTetris, Heap-Shoot and Heap-Sort). We used Keller’s ARCS theoretical model of motivation and physiolo...

Journal: :ژورنال بین المللی پژوهش عملیاتی 0
m. shahrabi farahani m. sheikhmohammady

game theory models decision makers' behaviors in strategic situations. since the structures of games are different, behavior and preferences of the players are different in various types of game. this paper reviews various situations of games. here, characteristics of some common games are discussed and compared. specifically, we focus on a group of games called symmetric games including p...

Journal: :مدیریت صنعتی 0
فاطمه مجیبیان دانشجوی دکتری مدیریت صنعتی، دانشکدۀ مدیریت و اقتصاد دانشگاه تربیت مدرس، تهران، ایران آمنه خدیور استادیار گروه مدیریت، دانشکدۀ مدیریت دانشگاه الزهرا، تهران، ایران

in today's competitive world, maintaining competitive power of industries is the requirement of remaining in the competition. in the case of small industries, it also needs to think about strategies of making the industries more competitive in order to survive and have successful activity in competition. in many countries, one of the methods that have gained successful experience in increa...

Journal: :international journal of industrial engineering and productional research- 0
hamidreza navidi department of applied mathematics, shahed university, tehran, iran. amirhossein amiri industrial engineering department, shahed university, tehran, iran. reza kamranrad industrial engineering department, shahed university, tehran, iran.

in this paper, a new approach based on game theory has been proposed to multi responses problem optimization. game theory is a useful tool for decision making in the conflict of interests between intelligent players in order to select the best joint strategy for them through selecting the best joint desirability. present research uses the game theory approach via definition of each response as ...

Journal: :Cyberpsychology, behavior and social networking 2013
Christian Happ André Melzer Georges Steffgen

Recent findings indicate that events in video games, as well as players' perceptions of game characters, moderate well-established video game effects. This includes the level of identification with game characters, and players' interpretation of whether or not the actions of the characters are conceived as moral. In the present study, it was tested whether manipulating empathy for well-known ga...

Journal: :J. Inform. and Commun. Convergence Engineering 2011
Chin-Tong Tan Gi-Hyun Hwang Dae-Ki Kang

619 Abstract— The evolution of technology has lead gaming playable in augmented reality and more games are developed only for augmented reality. There are mainly no supportive reasons for game designed in non-augmented reality and transforms to augmented reality. Genre of game played in augmented reality is always one of the defined game genres. In this paper, transformation process and effects...

2007
John Allen Logan Peter D. Hoff Michael A. Newton Eric Grodsky Charles Halaby Hsiang-Hui Daphne Kuo

We propose a two-sided method to simultaneously estimate men’s and women’s preferences for relative age, education and religious characteristics of potential mates using cross-sectional data on married couples and single individuals, in conjunction with a behavioral model developed in game theory (Roth and Sotomayor 1990) and discrete choice estimation methods developed for simpler, one-sided c...

Journal: تعلیم و تربیت 2017
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 The Design and Trial of an Educational Game Based on a Fifth Grade Course Y. MahdaviNasab H. Fardaanesh, Ph.D. E. Talaa’ee, Ph.D. J. Haatami, Ph.D. Games as enjoyable activities are of special interest to children, and their use as instructional tools can lead to better learning. In order to design and develop such a game from a constructivist perspective, one of ...

Journal: :journal of language and translation 0
mohsen jannejad shahid chamran university of ahvaz, khuzestan, iran amir mashhadi shahid chamran university of ahvaz, khuzestan, iran saeed khazaie shahid chamran university of ahvaz, khuzestan, iran

game-based practicing of materials can be seen as a method of capturing an essence of real- life expe-rience which is commonly missing in the conventional face-to-face classrooms. to serve the l2 learn-ers' immediate communicative needs in wider classroom and societal contexts, this study sought to place l2 english learners within an interactional social framework through reinforcing their...

2003
W. J. LIBBY

a plant is vegetatively reproduced, or cloned, so that the same genotype can I;evelop in more than one environment, differences in a given character between the individuals of the clone reflect the effect of the different environments on the expression of the character. If a population of plants is cloned and randomly grown in a nonuniform environment, it is possible to estimate environmental a...

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