نتایج جستجو برای: dimensional video games on problem

تعداد نتایج: 8987217  

Journal: :Personality & social psychology bulletin 2014
Tobias Greitemeyer Dirk O Mügge

Whether video game play affects social behavior is a topic of debate. Many argue that aggression and helping are affected by video game play, whereas this stance is disputed by others. The present research provides a meta-analytical test of the idea that depending on their content, video games do affect social outcomes. Data from 98 independent studies with 36,965 participants revealed that for...

2014
Tyler J. Towne K. Anders Ericsson Anna M. Sumner

In the United States, video game playing is an immensely popular form of entertainment; the majority of adults will have had some experience with video games during their lives (Rideout et al., 2010). As the popularity of video games in entertainment has increased, so has interest in exploring the potential effects that video games may have on learning and generalizable cognitive ability. Educa...

1998
Brett J. Vickers Tatsuya Suda

In an era of proliferating multimedia applications, support for video transmission is rapidly becoming a basic requirement of network architectures. Furthermore, since most video applications (e.g., teleconferencing, television broadcast, video surveillance, interactive video games) are inherently multicast in nature, network architectures that can e ciently transport high quality, multicast vi...

Journal: :MedGenMed : Medscape general medicine 2004
Kevin Haninger M Seamus Ryan Kimberly M Thompson

CONTEXT Children's exposure to violence in the media remains a source of public health concern; however, violence in video games rated T (for "Teen") by the Entertainment Software Rating Board (ESRB) has not been quantified. OBJECTIVE To quantify and characterize the depiction of violence and blood in T-rated video games. According to the ESRB, T-rated video games may be suitable for persons ...

Transmission of compressed video over error prone channels may result in packet losses, which can degrade the image quality. Error concealment (EC) is an effective approach to reduce the degradation caused by the missed information. The conventional temporal EC techniques are always inefficient when the motions of the video object are irregular. In this paper, in order to overcome this problem,...

2017
Sepandar Sepehr Milena Head

The video game industry is expanding rapidly and video games have become an important part of our society. However, it is still unclear if the increasing amount of time spent on playing video games causes positive or negative consequences. This research-in-progress paper proposes a model, rooted in the Dualistic Model of Passion, to explain why video games can create addiction or non-pathologic...

2008
Shawn Holmes

As I watched my 12-year-old nephew play Halo 2 online while strategizing with his friends over his microphone-enabled headset, I realized that his play environment might well be the next distance learning platform. In cooperative online video games like Halo 2, players win by working together to understand and overcome the obstacles set forth in the storyline. Essentially, cooperative learning ...

ژورنال: محاسبات نرم 2016

New generation of wireless networks, LTE and WiMAX, supports many services which consume a lot of resources (such as VOIP, Video Conference, Digital Video, Multimedia streams and online Multi-player Games). Supporting multi-media services in wireless communication systems provide new resource allocation challenges. Because of high loads in downlink, efficient resource allocation is vital in dow...

2002
Jun KUMAGAI Ryosuke SHIBASAKI

Large three-dimensional virtual space and walk-through animations are used in navigation systems, games, and movies, etc . In three-dimensional space using the CG data, reality is dependent on the texture quality of buildings. However, the costs for high -quality texture data are also high , which makes it very difficult to reproduce the reality of the real world completely. In this research , ...

2002
LAURIE N. TAYLOR Laurie N. Taylor Terry Harpold

of Thesis Presented to the Graduate School of the University of Florida in Partial Fulfillment of the Requirements for the Degree of Master of Arts VIDEO GAMES: PERSPECTIVE, POINT-OF-VIEW, AND IMMERSION By Laurie N. Taylor May 2002 Chair: Dr. Terry Harpold Department: English Presently, video game designers, players, and often even video game theorists approach the representation of point-of-vi...

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