نتایج جستجو برای: audiovisual media
تعداد نتایج: 286294 فیلتر نتایج به سال:
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan Media Pembelajaran Audiovisual Terhadap Hasil Belajar peserta pelatihan kewirausahaan . Metode penelitian yang digunakan adalah metode expost facto dengan bentuk studi hubungan. menunjukkan terdapat media pembelajaran audiovisual terhadap hasil belajar kewirausahaan. bahwa audio visual dinilai cukup efektif meningkatkan Ini terlihat ...
Open Images (www.openimages.eu) is an open media platform that offers online access to audiovisual archive material from various sources to stimulate -creativereuse. Footage from audiovisual collections can be downloaded and remixed into new works. Users also have the opportunity to add their own material to the Open Images and thus expand the collection. Open Images provides an API (http://www...
Interactive digital television is at early stage as regards the interface design, especially in business transactions (t-commerce). Current attempts to transpose the problem related to linearity of narrative and temporal flows and audiovisual content obstruction by the interactive layer, although pointing out design perspectives—in addition to the structural and visual web patterns—are still in...
This chapter explains how the movie industry has to face new challenges closely related to globalization, technology innovation (digitization), industrial convergence, and new consumer demand since the end of the 1990s. Market has evolved towards an oligopolistic structure, and technology changes are affecting both content production and distribution. Consequently, this sector has been confront...
This paper presents a progress report on the implementation of the Emonic Environment (EE) – a Java-based system for improvisational creation, modification, performance, and exchange of audiovisual media. The protagonist users of the EE are non-artists whose creative drive has been impeded by the prevalent interactive interfaces that are largely passive (click-response) and discourage experimen...
Active reading is an activity commonly practised in the research, education and media. It is a creative process in which a reader manually describes, critics, and builds an analysis on the object of his reading. Active reading of audiovisual documents is a challenge because of the inherent temporality of the video: it notably implies managing attentional conflicts between the temporality of the...
Film and video have become important means of providing a visual record of reminiscence activity. Stemming from a small research project using iPads to support reminiscence work, during which video footage was shot, the paper questions whether the camera can be simply adopted as a note-taking device or is there a greater potential to be explored in our use of audiovisual media that can expand o...
In this paper we describe object design considerations for the reacTable* project, a novel tangible musical instrument, developed at the Audiovisual Institute at the Universiat Pompeu Fabra. The work presented in this paper is the result of a collaboration with the Palpable Machines Group at Media Lab Europe, which focussed on haptic design aspects of the reacTable* instrument. We present a sim...
236 Editor’s Choice SB&F (Science Books & Films) Your Guide to Science Resources for All Ages is written for librarians, media specialists, curriculum supervisors, science teachers, and others responsible for recommending or purchasing science materials. SB&F provides critical reviews of the scientific accuracy and presentation of print, audiovisual, and electronic resources intended for use in...
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