نتایج جستجو برای: amateur subtitling

تعداد نتایج: 3440  

2007
Jeffrey Bardzell

The last decade has witnessed the emergence and aesthetic maturation of amateur multimedia on an unprecedented scale, from video podcasts to machinima, and Flash animations to user-created metaverses. Today, especially in academic circles, this pop culture phenomenon is little recognized and even less understood. This paper explores creativity in amateur multimedia using three theorizations of ...

1997
Ron Shepard

Introduction The word amateur is based on the Latin words amator (a lover) and amare (to love). An amateur is someone who loves what he does, and pursues it for the pleasure of the act itself. These notes are intended for the pool player who enjoys playing the game, and who enjoys understanding how things work using the language of physics. There is probably very little pool playing technique d...

2012
Patricia Sotelo Dios Xavier Gómez Guinovart

In this paper, we present an ongoing research project focused on the building, processing and exploitation of a multimedia parallel corpus of English-Galician film subtitling, showing the TMXbased XML specification designed to encode both audiovisual features and translation alignments in the corpus, and the solutions adopted for making the data available over the web in multimedia format. 1998...

2013
Licheng Yu Yin Li James M. Rehg

With the development in egocentric vision, skill measurement has been recently proposed as a novel topic in this emerging field. In this report, we record the the experimenter’s first-person videos in Wet labratories (wetlab), and measure his/her operative skills. Specifically, given the videos of expert and amateur, we analyze their head motions, hands motions, eye-hand coordinations and key-m...

2016
Pierre-Yves Hurel

Game creation tools like Game Maker or RPG Maker democratize game making and facilitate the development of amateur game design. The best known among these programs have dynamic web-communities with active members making thousands of games. However, as of now, there is little research on amateur game design except for modding or education fields. In this paper I argue that approaching amateur ga...

Journal: :Transcultural Journal of Humanities and Social Sciences 2020

Journal: :Injury 2010
Manuel A Forero Rueda Walter L Halley Michael D Gilchrist

This article presents and analyses injury incidence rates for amateur and professional racing jockeys in Ireland, France and Britain by means of a retrospective study and review of published data. Amateur jump racing was seen to have the highest fall risk in these three countries (between 115 and 140 falls/1000 rides). Jump racing also had the highest rates of injury/ride amongst both amateur a...

Journal: :Isis; an international review devoted to the history of science and its cultural influences 2006
Hans J Haubold

The contribution of amateur scientists to the International Geophysical Year (IGY) was substantial, especially in the arena of spotting artificial satellites. This article examines how Fred L. Whipple and his colleagues recruited satellite spotters for Moonwatch, a program for amateur scientists initiated by the Smithsonian Astrophysical Observatory (SAO) in 1956. At the same time, however, the...

Journal: :International Journal of Speech Technology 2004

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