نتایج جستجو برای: 1984as complex skill then

تعداد نتایج: 1533834  

2013
Michael Zock Guy Lapalme Lih-Juang Fang

To speak fluently is a complex skill. In order to help the learner to acquire it we propose an electronic version of an age old method: pattern drills (PD). While being highly regarded in the fifties, pattern drills have become unpopular since then. Despite certain shortcomings we do believe in the virtues of this approach, at least with regard to the memorization of basic structures and the ac...

Journal: :Human Factors: The Journal of the Human Factors and Ergonomics Society 2003

2014
Ursula Debarnot Marco Sperduti Franck Di Rienzo Aymeric Guillot

Skill learning is the improvement in perceptual, cognitive, or motor performance following practice. Expert performance levels can be achieved with well-organized knowledge, using sophisticated and specific mental representations and cognitive processing, applying automatic sequences quickly and efficiently, being able to deal with large amounts of information, and many other challenging task d...

2015
Hesham Nabih Elmahdy

Diagnosis of diseases is the process of converting observed evidence into the names of diseases. Central to the effective delivery of health care by the physician is the complex skill of clinical problem solving. The accuracy of this skill is crucial to the life and well being of his/her patients. The efficiency with which it is applied is of great economic important. Applying Artificial Intell...

Journal: :Academic medicine : journal of the Association of American Medical Colleges 2015
Taylor Sawyer Marjorie White Pavan Zaveri Todd Chang Anne Ades Heather French JoDee Anderson Marc Auerbach Lindsay Johnston David Kessler

Acquisition of competency in procedural skills is a fundamental goal of medical training. In this Perspective, the authors propose an evidence-based pedagogical framework for procedural skill training. The framework was developed based on a review of the literature using a critical synthesis approach and builds on earlier models of procedural skill training in medicine. The authors begin by des...

2016
Adam Steel Edward H. Silson Charlotte J. Stagg Chris I. Baker

Reward and punishment motivate behavior, but it is unclear exactly how they impact skill performance and whether the effect varies across skills. The present study investigated the effect of reward and punishment in both a sequencing skill and a motor skill context. Participants trained on either a sequencing skill (serial reaction time task) or a motor skill (force-tracking task). Skill knowle...

1999
Dorian Suc Ivan Bratko

| Controlling a complex dynamic system, such as a plane or a crane, usually requires a skilled operator. Such a control skill is typically hard to reconstruct through introspection. Therefore an attractive approach to the reconstruction of control skill involves machine learning from operators' control traces, also known as behavioural cloning. In the most common approach to behavioural cloning...

Journal: :مدیریت صنعتی 0
زیرار محمودی دانشجوی کارشناسی ارشد مهندسی معدن ـ فنی اقتصادی، دانشگاه تربیت مدرس، تهران، ایران احمد رضا صیادی دانشیار گروه مهندسی معدن ـ اقتصاد معدن، دانشکدۀ فنی مهندسی دانشگاه تربیت مدرس، تهران، ایران علی رجب زاده قطری دانشیار گروه مدیریت صنعتی، دانشکدۀ اقتصاد و مدیریت، دانشگاه تربیت مدرس، تهران، ایران

in despite of all progress in technology in mining industry, still labor is one of the key factors in mining operation. this paper presents a system dynamics approach to evaluate the mining labor productivity. therefore, after the identification of main effective variables, two quantitative and qualitative models were built. the qualitative model illustrates the complex interrelated structure o...

2007
Martin Zinkevich Michael H. Bowling Neil Burch

In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in the same light: most consider Go or Chess to be more complex than Monopoly. In this paper, we discuss a new measure of game complexity that links existing state-of-the-art algorithms for computing approximate equilibria...

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