Random Walks for Interactive Alpha-matting
نویسندگان
چکیده
Interactive, efficient, methods of foreground extraction and alpha-matting are of increasing practical importance for digital image editing. Although several new approaches to this problem have recently been developed, many challenges remain. We propose a new technique based on random walks that has the following advantages: First, by leveraging a recent technique from manifold learning theory, we effectively use RGB values to set boundaries for the random walker, even in fuzzy or low-contrast images. Second, the algorithm is straightforward to implement, requires specification of only a single free parameter (set the same for all images), and performs the segmentation and alpha-matting in a single step. Third, the user may locally fine tune the results by interactively manipulating the foreground/background maps. Finally, the algorithm has an inherit parallelism that leads to a particularly efficient implementation via the graphics processing unit (GPU). Our method processes a 1024× 1024 image at the interactive speed of 0.5 seconds and, most importantly, produces highquality results. We show that our algorithm can generate good segmentation and matting results at an interactive rate with minimal user interaction.
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تاریخ انتشار 2005