Todd’s VisNotes Virtually Lost in Virtual Worlds - Wayfinding without a Cognitive Map
نویسندگان
چکیده
The virtual reality modeling language (VRML) [1] is quickly growing in use and popularity. VRML may help to push fast 3D graphics onto most desktops and into most homes within the next few years. But are people ready to browse virtual-worlds in the same way that they currently browse flatland web pages, and more importantly, are virtual-worlds and virtual-world browsers ready for people ? There are a number of unresolved problems in the field of threedimensional computer-human interaction, including the difficulties world travelers often have finding their way in large unfamiliar virtual environments. How can travelers best find their way to locations of interest and then find their way back to locations previously visited ? How should worlds and world browsers be designed to facilitate skilled wayfinding behavior ?
منابع مشابه
Navigating large virtual spaces
INTRODUCTION As important as navigation is to human performance in virtual worlds, support for effective navigation is often overlooked in the design process. This document reports an experiment intended to show that real-world wayfinding and environmental design principles are effective in designing virtual worlds which support skilled wayfinding behavior. The design principles are adapted fro...
متن کاملWorking Memory in Wayfinding - A Dual Task Experiment in a Virtual City
This study examines the working memory systems involved in human wayfinding. In the learning phase, 24 participants learned two routes in a novel photorealistic virtual environment displayed on a 220° screen while they were disrupted by a visual, a spatial, a verbal, or-in a control group-no secondary task. In the following wayfinding phase, the participants had to find and to "virtually walk" ...
متن کاملCognitive principles of schematisation for wayfinding assistance
People often need assistance to successfully perform wayfinding tasks in unfamiliar environments. Nowadays, a huge variety of wayfinding assistance systems exist. All these systems intend to present the needed information for a certain wayfinding situation in an adequate presentation. Some wayfinding assistance systems utilise findings for the field of cognitive sciences to develop and design c...
متن کاملWhat about those ants? Swarm Intelligence for Virtual Environments
The use of 3D virtual worlds has spread rapidly in recent years. These worlds have various uses ranging from computer games to urban design simulation systems. However, the spread of 3D virtual worlds has been impeded due to the problem of users not being able to find their way in and around virtual worlds. Hence improving wayfinding has become a crucial area of research. As virtual worlds beco...
متن کاملWayfinding swarm creatures exploring the 3D dynamic virtual worlds
The use of 3D virtual worlds in the construction industry is not limited to simulation of building models. Whilst in a 3D virtual world, designers can view their work from various viewpoints by moving around. However explorations within these environments are not simple affairs due to the absence of many sensorial stimuli that exist in the physical world. Hence there needs to be a tool aiding d...
متن کامل