Texture simulation based on tensorial Fourier coefficients

نویسنده

  • Thomas Böhlke
چکیده

The main result of the paper is the derivation of the evolution equation of the tensorial texture coefficients of the crystallite orientation distribution function (codf). The evolution equation of each coefficient depends on the complete codf and the lattice spin, which is a constitutive quantity. For the solution of the differential equation based on a finite number of coefficients, the codf has to be estimated. This estimate is obtained here by the maximum entropy method. By this approach the texture evolution can be described by modeling some low-order Fourier coefficients. It will be shown that such a low-dimensional approach yields a reasonable description of the texture evolution and of mechanical properties like the Taylor factor. 2006 Civil-Comp Ltd. and Elsevier Ltd. All rights reserved.

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تاریخ انتشار 2006